Language
About:
A bow, despite the name. After countless experiments and improvements to the design, the creator of the ultimate slingshot found himself to have made what was actually a bow.
Refinements:
R1: Slingshot
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.
R2: Slingshot
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 42%. Otherwise, decreases DMG by 10%.
R3: Slingshot
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 48%. Otherwise, decreases DMG by 10%.
R4: Slingshot
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 54%. Otherwise, decreases DMG by 10%.
R5: Slingshot
If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 60%. Otherwise, decreases DMG by 10%.
Statistics:
|
Level: |
ATK: |
% CR |
|---|---|---|
| 1 | 38 | 6.8 |
| 20 | 86 | 12.0 |
| 20 + | 105 | 12.0 |
| 40 | 151 | 17.5 |
| 40 + | 171 | 17.5 |
| 50 | 193 | 20.3 |
| 50 + | 212 | 20.3 |
| 60 | 234 | 23.0 |
| 60 + | 253 | 23.0 |
| 70 | 274 | 25.7 |
| 70 + | 294 | 25.7 |
| 80 | 314 | 28.5 |
| 80 + | 334 | 28.5 |
| 90 | 354 | 31.2 |
Ascension Materials:
Sources:
Enemies:
-
Your support is more valuable than a primogem.