About:

A bow, despite the name. After countless experiments and improvements to the design, the creator of the ultimate slingshot found himself to have made what was actually a bow.

Refinements:

R1: Slingshot

If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 36%. Otherwise, decreases DMG by 10%.

R2: Slingshot

If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 42%. Otherwise, decreases DMG by 10%.

R3: Slingshot

If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 48%. Otherwise, decreases DMG by 10%.

R4: Slingshot

If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 54%. Otherwise, decreases DMG by 10%.

R5: Slingshot

If a Normal or Charged Attack hits a target within 0.3s of being fired, increases DMG by 60%. Otherwise, decreases DMG by 10%.

Sources:

Enemies:

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Your support is more valuable than a primogem.