About:

Yoimiya is a Pyro element character, officially released on August 10, 2021 during the game's 36th character release. Originating from the region of Inazuma, she carries cultural and narrative influences from this place, which directly contribute to she personality and role within the story. In combat, Yoimiya uses a Bow-type weapon, combined with a Girl body model — factors that influence both fighting style and the character's movement animations and dynamics. With a 5-star rarity, she main attribute is % CRIT Rate, which is essential for performance in advanced team compositions. Among she base stats, the character has 791 HP, 25 ATK, and 48 DEF — key values for assessing their potential from the early levels all the way to the endgame. Yoimiya's birthday is celebrated on June 21, a fun detail often appreciated by the community. Beyond the technical aspects, the character also features a rich and engaging backstory: "Owner of Naganohara Fireworks. Known as the "Queen of the Summer Festival," she excels in her craft of creating fireworks that symbolize people's hopes and dreams.".

Ascension Statistics:

Level

HP

ATK

DEF

% CR
1 791 25 48 0.0
20 2053 65 124 0.0
20 + 2731 87 165 0.0
40 4086 130 247 0.0
40 + 4568 145 276 4.8
50 5256 167 318 4.8
50 + 5899 187 357 9.6
60 6593 209 399 9.6
60 + 7075 225 428 9.6
70 7777 247 470 9.6
70 + 8259 262 500 14.4
80 8968 285 542 14.4
80 + 9450 300 572 19.2
90 10164 323 615 19.2

Talents - Ascension Statistics

Combat Talents:

#

TC1: Firework Flare-Up

Normal Attack
Performs up to 5 consecutive shots with a bow.

Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, flames will accumulate on the arrowhead before being fired off as an attack. Has different effects based on how long the energy has been charged:
·Charge Level 1: Fires off a flaming arrow that deals Pyro DMG.
·Charge Level 2: Generates a maximum of 3 Kindling Arrows based on time spent charging, releasing them as part of this Aimed Shot. Kindling Arrows will home in on nearby opponents, dealing Pyro DMG on hit.

Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

#

TC2: Niwabi Fire-Dance

Yoimiya waves a sparkler and causes a ring of saltpeter to surround her.

Niwabi Enshou
During this time, arrows fired by Yoimiya's Normal Attack will be Blazing Arrows, and their DMG will be increased and converted to Pyro DMG. During this time, Normal Attack: Firework Flare-Up will not generate Kindling Arrows at Charge Level 2.

This effect will deactivate when Yoimiya leaves the field.

"Niwabi" is a form of incense firework created by Yoimiya herself. Its ability to be lit without any prior training or preparation has made it a real hit. After many fire-related incidents, the Tenryou Commission ordered the use of "Niwabi" banned, but small, bright sparks can often still be seen springing up at night. If seen from above, they look almost like little twinkling stars.

#

TC3: Ryuukin Saxifrage

Yoimiya leaps into the air along with her original creation, the "Ryuukin Saxifrage," and fires forth blazing rockets bursting with surprises that deal AoE Pyro DMG and mark one of the hit opponents with Aurous Blaze.

Aurous Blaze
All Normal/Charged/Plunging Attacks, Elemental Skills, and Elemental Bursts by any party member other than Yoimiya that hit an opponent marked by Aurous Blaze will trigger an explosion, dealing AoE Pyro DMG.
When an opponent affected by Aurous Blaze is defeated before its duration expires, the effect will pass on to another nearby opponent, who will inherit the remaining duration.

One Aurous Blaze explosion can be triggered every 2s. When Yoimiya is down, Aurous Blaze effects created through her skills will be deactivated.

Fireworks are man-made starlight, comets fired into the sky. Though they last for but an instant, the memory of their brilliance shall surely live on.

Passive Talents:

#

TP1: Tricks of the Trouble-Maker

During Niwabi Fire-Dance, shots from Yoimiya's Normal Attack will increase her Pyro DMG Bonus by 2% on hit. This effect lasts for 3s and can have a maximum of 10 stacks.

#

TP2: Summer Night's Dawn

Using Ryuukin Saxifrage causes nearby party members (not including Yoimiya) to gain a 10% ATK increase for 15s. Additionally, a further ATK Bonus will be added on based on the number of Ascension Talent "Tricks of the Trouble-Maker" stacks Yoimiya possesses when using Ryuukin Saxifrage. Each stack increases this ATK Bonus by 1%.

#

TP3: Blazing Match

When Yoimiya crafts Decoration, Ornament, and Landscape-type Furnishings, she has a 100% chance to refund a portion of the materials used.

Constellations:

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C1: Agate Ryuukin

The Aurous Blaze created by Ryuukin Saxifrage lasts for an extra 4s.
Additionally, when an opponent affected by Aurous Blaze is defeated within its duration, Yoimiya's ATK is increased by 20% for 20s.

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C2: A Procession of Bonfires

When Yoimiya's Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s.
This effect can be triggered even when Yoimiya is not the active character.

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C3: Trickster's Flare

Increases the Level of Niwabi Fire-Dance by 3.
Maximum upgrade level is 15.

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C4: Pyrotechnic Professional

When Yoimiya's own Aurous Blaze triggers an explosion, Niwabi Fire-Dance's CD is decreased by 1.2s.

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C5: A Summer Festival's Eve

Increases the Level of Ryuukin Saxifrage by 3.
Maximum upgrade level is 15.

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C6: Naganohara Meteor Swarm

During Niwabi Fire-Dance, Yoimiya's Normal Attacks have a 50% chance of firing an extra Blazing Arrow that deals 60% of its original DMG. This DMG is considered Normal Attack DMG.

Your support is more valuable than a primogem.