Language
Refinements:
R1: Golden Blood-Tide
ATK is increased by 16%. When current HP increases or decreases, Normal Attack DMG will be increased by 16% and Charged Attack DMG will be increased by 14% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 8%.
R2: Golden Blood-Tide
ATK is increased by 20%. When current HP increases or decreases, Normal Attack DMG will be increased by 20% and Charged Attack DMG will be increased by 17.5% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 10%.
R3: Golden Blood-Tide
ATK is increased by 24%. When current HP increases or decreases, Normal Attack DMG will be increased by 24% and Charged Attack DMG will be increased by 21% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 12%.
R4: Golden Blood-Tide
ATK is increased by 28%. When current HP increases or decreases, Normal Attack DMG will be increased by 28% and Charged Attack DMG will be increased by 24.5% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 14%.
R5: Golden Blood-Tide
ATK is increased by 32%. When current HP increases or decreases, Normal Attack DMG will be increased by 32% and Charged Attack DMG will be increased by 28% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 16%.
Your support is more valuable than a primogem.