Language
Refinements:
R1: Dawn and Dusk by the Lake
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 8% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 14% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
R2: Dawn and Dusk by the Lake
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 10% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 17.5% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
R3: Dawn and Dusk by the Lake
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 12% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 21% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
R4: Dawn and Dusk by the Lake
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 14% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 24.5% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
R5: Dawn and Dusk by the Lake
When the equipping character's current HP increases or decreases, Elemental Skill DMG dealt will be increased by 16% for 6s. Max 3 stacks. This effect can be triggered once every 0.2s. When other party members' current HP increases or decreases, the equipping character's Max HP will be increased by 28% for 6s. Max 2 stacks. This effect can be triggered once every 0.2s. The aforementioned effects can be triggered even if the wielder is off-field.
Your support is more valuable than a primogem.