Language
Refinements:
R1: Benthic Pulse
After the wielder is healed, they will deal 16% more DMG for 8s. This can be triggered even when the character is not on the field.
R2: Benthic Pulse
After the wielder is healed, they will deal 20% more DMG for 8s. This can be triggered even when the character is not on the field.
R3: Benthic Pulse
After the wielder is healed, they will deal 24% more DMG for 8s. This can be triggered even when the character is not on the field.
R4: Benthic Pulse
After the wielder is healed, they will deal 28% more DMG for 8s. This can be triggered even when the character is not on the field.
R5: Benthic Pulse
After the wielder is healed, they will deal 32% more DMG for 8s. This can be triggered even when the character is not on the field.
Your support is more valuable than a primogem.