Configurações:
Combat Talents:
TC1: Normal Attack: Khanda Barrier-Buster
Normal Attack
Perform up to 4 consecutive shots with a bow.
Charged Attack
Perform a more precise Aimed Shot with increased DMG.
While aiming, the power of Dendro will accumulate on the arrowhead before the arrow is fired. Has different effects based on how long the energy has been charged:
* Charge Level 1: Fires off an arrow carrying the power of flora that deals Dendro DMG.
* Charge Level 2: Fires off a Wreath Arrow that deals Dendro DMG. Upon hit, the Wreath Arrow will create 4 Clusterbloom Arrows that will track nearby opponents automatically and deal Dendro DMG.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
TC2: Vijnana-Phala Mine
Tighnari throws a Vijnana Stormheart ahead that deals AoE Dendro DMG, creating a Vijnana-Khanda Field that creates mysterious illusions that taunt opponents and draw their fir
Additionally, Tighnari gains the Vijnana Suffusion effect, which will decrease the Wreath Arrow's charging time by 2.4s. This effect will dissipate once the skill duration ends or after Tighnari has fired 3 Wreath Arrows.
"If sees whither apart from the soil, they will remain a single seed. But if returned to the soil, they shall multiply ten-million fold."
TC3: Fashioner's Tanglevine Shaft
Combines the power of all seeds to fire 6 Tanglevine Shafts that can track opponents and deal Dendro DMG.
After they hit, the Tanglevine Shafts will create a secondary wave of Tanglevine Shafts that can also track opponents and deal Dendro DMG on hit.
"Do not seek to escape so easily. The vines grow and regrow ever on. Things might get dicey if you don't clear every last one of them out."
Passive Talents:
TP1: Fashioner's Tanglevine Shaft
Combines the power of all seeds to fire 6 Tanglevine Shafts that can track opponents and deal Dendro DMG.
After they hit, the Tanglevine Shafts will create a secondary wave of Tanglevine Shafts that can also track opponents and deal Dendro DMG on hit.
"Do not seek to escape so easily. The vines grow and regrow ever on. Things might get dicey if you don't clear every last one of them out."
TP2: Fashioner's Tanglevine Shaft
Combines the power of all seeds to fire 6 Tanglevine Shafts that can track opponents and deal Dendro DMG.
After they hit, the Tanglevine Shafts will create a secondary wave of Tanglevine Shafts that can also track opponents and deal Dendro DMG on hit.
"Do not seek to escape so easily. The vines grow and regrow ever on. Things might get dicey if you don't clear every last one of them out."
TP3: Fashioner's Tanglevine Shaft
Combines the power of all seeds to fire 6 Tanglevine Shafts that can track opponents and deal Dendro DMG.
After they hit, the Tanglevine Shafts will create a secondary wave of Tanglevine Shafts that can also track opponents and deal Dendro DMG on hit.
"Do not seek to escape so easily. The vines grow and regrow ever on. Things might get dicey if you don't clear every last one of them out."
Seu apoio é mais valioso do que um primogem.